/////////////////////////////////////////////////////////////////////////////////
//
// Copyright 2023 Equinor ASA
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http ://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/////////////////////////////////////////////////////////////////////////////////

#include "zgyaccess/zgy_outline.h"


namespace ZGYAccess
{

//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
Outline::Outline()
{

}

//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
Outline::~Outline()
{

}

//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void Outline::addPoint(Point2d p)
{
    m_points.push_back(p);
}

//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void Outline::addPoint(double x, double y)
{
    m_points.push_back(Point2d(x, y));
}

//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<Point2d> Outline::points() const
{
    return m_points;
}

//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void Outline::reset()
{
    m_points.clear();
}

//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool Outline::isEmpty() const
{
    return (m_points.size() == 0);
}

//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool Outline::isValid() const
{
    return (m_points.size() > 2);
}


}